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Website Redesign & New Direction

Website Redesign

A Fresh Start

Welcome to the new jamestbarry.com! After letting this site sit mostly unchanged for over a year, I decided it was time for a complete overhaul. Not just a visual refresh - a total rethinking of what this website should be.

What Changed?

Design & User Experience

Content Overhaul

Technical Details

Built with pure HTML, CSS, and vanilla JavaScript. No frameworks, no dependencies - just clean, modern web design. The entire site is under 10MB including all images and assets.

Key technical features:

What's Next?

This redesign sets the stage for regular content updates. You can expect:

Other Projects: Retro FPS Game

While redesigning the website, I've also been working on a retro-style first-person shooter in Godot 4.4.1. It's heavily inspired by Marathon (which I play via AlephOne), with influences from Doom, Wolfenstein 3D, and Quake.

What's working so far:

The goal is classic FPS feel with modern polish. I'm using the Jolt Physics engine and GL Compatibility renderer to keep that retro look while maintaining good performance.

Next steps: weapon bobbing/sway animations, muzzle flash effects, enemy NPCs, actual level geometry, and a HUD. The foundation is solid - now it's about building the game on top of it.

Why Now?

I'm working on genuinely ambitious projects that deserve proper documentation. AltOS isn't just a hobby project - it's a complete rethinking of how desktop Linux should work.

Closing Thoughts

The old site served its purpose, but it didn't reflect who I am as a developer anymore. This new version is professional without losing personality, technical without being dry, and ambitious without being pretentious.

Thanks for checking out the new site. Next post will dive into AltOS - why I'm building it, what I've designed so far, and where development is headed.

See you in the next one!

- James

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